storm/build/bin/storm --prism qcomp/benchmarks/mdp/csma/csma.3-4.prism --prop qcomp/benchmarks/mdp/csma/csma.props all_before_max --sound --timemem
Sparse engine with sound model checking
Storm 1.4.1 (dev)
Date: Fri Dec 6 09:49:43 2019
Command line arguments: --prism qcomp/benchmarks/mdp/csma/csma.3-4.prism --prop qcomp/benchmarks/mdp/csma/csma.props all_before_max --sound --timemem
Current working directory:
Time for model input parsing: 0.007s.
Time for model construction: 10.114s.
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Model type: MDP (sparse)
States: 1460287
Transitions: 2396727
Choices: 1471059
Reward Models: none
State Labels: 4 labels
* deadlock -> 0 item(s)
* init -> 1 item(s)
* all_delivered -> 13 item(s)
* collision_max_backoff -> 1427 item(s)
Choice Labels: none
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Model checking property "all_before_max": Pmax=? [!("collision_max_backoff") U "all_delivered"] ...
Result (for initial states): 0.9324469288
Time for model checking: 1.385s.
Performance statistics:
* peak memory usage: 260MB
* CPU time: 11.424s
* wallclock time: 11.514s