storm/build/bin/storm --prism qcomp/benchmarks/dtmc/egl/egl.prism --prop qcomp/benchmarks/dtmc/egl/egl.props unfairA --constants N=10,L=2 --sound --timemem
Sparse engine with sound model checking
Storm 1.4.1 (dev)
Date: Fri Dec 6 09:43:46 2019
Command line arguments: --prism qcomp/benchmarks/dtmc/egl/egl.prism --prop qcomp/benchmarks/dtmc/egl/egl.props unfairA --constants 'N=10,L=2' --sound --timemem
Current working directory:
Time for model input parsing: 0.012s.
Time for model construction: 703.568s.
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Model type: DTMC (sparse)
States: 66060286
Transitions: 67108861
Reward Models: none
State Labels: 4 labels
* deadlock -> 0 item(s)
* init -> 1 item(s)
* knowA -> 40865279 item(s)
* knowB -> 36680703 item(s)
Choice Labels: none
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Model checking property "unfairA": P=? [F (!("knowA") & "knowB")] ...
Result (for initial states): 0.5004882812
Time for model checking: 7.075s.
Performance statistics:
* peak memory usage: 6647MB
* CPU time: 705.972s
* wallclock time: 710.675s