storm/build/bin/storm --prism qcomp/benchmarks/ctmc/majority/majority.prism --prop qcomp/benchmarks/ctmc/majority/majority.props change_state --constants T=2100 --prismcompat --sound --timemem --precision 0.001
Sparse engine with sound model checking Use `--prismcompat` to ensure compatibility with prism benchmark.
Storm 1.4.1 (dev)
Date: Fri Dec 6 10:10:42 2019
Command line arguments: --prism qcomp/benchmarks/ctmc/majority/majority.prism --prop qcomp/benchmarks/ctmc/majority/majority.props change_state --constants T=2100 --prismcompat --sound --timemem --precision 0.001
Current working directory:
WARN (Program.cpp:178): The input model is a CTMC, but uses probabilistic commands like they are used in PRISM. Consider rewriting the commands to use Markovian commands instead.
Time for model input parsing: 0.007s.
Time for model construction: 1.964s.
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Model type: CTMC (sparse)
States: 191250
Transitions: 1935450
Reward Models: none
State Labels: 3 labels
* deadlock -> 0 item(s)
* ((EE > 40) & (CC < 20)) -> 2250 item(s)
* init -> 1 item(s)
Choice Labels: none
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Model checking property "change_state": P=? [true U<=2100 ((EE > 40) & (CC < 20))] ...
Result (for initial states): 0.05429928258
Time for model checking: 23.471s.
Performance statistics:
* peak memory usage: 160MB
* CPU time: 25.362s
* wallclock time: 25.446s