Storm.sound

Benchmark
Model:pnueli-zuck v.1 (MDP)
Parameter(s)N = 5
Property:live (prob-reach)
Invocation (sound)
storm/build/bin/storm --prism qcomp/benchmarks/mdp/pnueli-zuck/pnueli-zuck.5.prism --prop qcomp/benchmarks/mdp/pnueli-zuck/pnueli-zuck.props live --sound --timemem
Sparse engine with sound model checking
Execution
Walltime:5.877068519592285s
Return code:0
Relative Error:0.0
Log
Storm 1.4.1 (dev)

Date: Fri Dec  6 09:54:46 2019
Command line arguments: --prism qcomp/benchmarks/mdp/pnueli-zuck/pnueli-zuck.5.prism --prop qcomp/benchmarks/mdp/pnueli-zuck/pnueli-zuck.props live --sound --timemem
Current working directory: 

Time for model input parsing: 0.007s.

Time for model construction: 5.545s.

-------------------------------------------------------------- 
Model type: 	MDP (sparse)
States: 	307523
Transitions: 	1886851
Choices: 	1753715
Reward Models:  none
State Labels: 	3 labels
   * deadlock -> 0 item(s)
   * (p1 = 10) -> 4096 item(s)
   * init -> 1 item(s)
Choice Labels: 	none
-------------------------------------------------------------- 

Model checking property "live": Pmax=? [F (p1 = 10)] ...
Result (for initial states): 1
Time for model checking: 0.246s.

Performance statistics:
  * peak memory usage: 119MB
  * CPU time: 5.782s
  * wallclock time: 5.804s