Storm.sound

Benchmark
Model:resource-gathering v.2 (MDP)
Parameter(s)B = 1300, GOLD_TO_COLLECT = 100, GEM_TO_COLLECT = 100
Property:expsteps (exp-steps)
Invocation (sound)
storm/build/bin/storm --prism qcomp/benchmarks/mdp/resource-gathering/resource-gathering.pm --prop qcomp/benchmarks/mdp/resource-gathering/resource-gathering.prctl expsteps --constants B=1300,GOLD_TO_COLLECT=100,GEM_TO_COLLECT=100 --sound --timemem
Sparse engine with sound model checking
Execution
Walltime:34.678592920303345s
Return code:0
Relative Error:1.8624641833810888e-09
Log
Storm 1.4.1 (dev)

Date: Fri Dec  6 10:05:48 2019
Command line arguments: --prism qcomp/benchmarks/mdp/resource-gathering/resource-gathering.pm --prop qcomp/benchmarks/mdp/resource-gathering/resource-gathering.prctl expsteps --constants 'B=1300,GOLD_TO_COLLECT=100,GEM_TO_COLLECT=100' --sound --timemem
Current working directory: 

Time for model input parsing: 0.005s.

Time for model construction: 9.655s.

-------------------------------------------------------------- 
Model type: 	MDP (sparse)
States: 	958801
Transitions: 	3325201
Choices: 	3080401
Reward Models:  none
State Labels: 	3 labels
   * deadlock -> 0 item(s)
   * success -> 1 item(s)
   * init -> 1 item(s)
Choice Labels: 	none
-------------------------------------------------------------- 

Model checking property "expsteps": T[exp]min=? [F "success"] ...
Result (for initial states): 1292.592595
Time for model checking: 24.904s.

Performance statistics:
  * peak memory usage: 505MB
  * CPU time: 34.364s
  * wallclock time: 34.604s