Storm
A Modern Probabilistic Model Checker
Loading...
Searching...
No Matches
storm::generator::Choice< ValueType, StateType > Member List

This is the complete list of members for storm::generator::Choice< ValueType, StateType >, including all inherited members.

add(Choice const &other)storm::generator::Choice< ValueType, StateType >
addLabel(std::string const &label)storm::generator::Choice< ValueType, StateType >
addLabels(std::set< std::string > const &labels)storm::generator::Choice< ValueType, StateType >
addOriginData(boost::any const &data)storm::generator::Choice< ValueType, StateType >
addProbability(StateType const &state, ValueType const &value)storm::generator::Choice< ValueType, StateType >
addReward(ValueType const &value)storm::generator::Choice< ValueType, StateType >
addRewards(std::vector< ValueType > &&values)storm::generator::Choice< ValueType, StateType >
begin()storm::generator::Choice< ValueType, StateType >
begin() conststorm::generator::Choice< ValueType, StateType >
Choice(uint_fast64_t actionIndex=0, bool markovian=false)storm::generator::Choice< ValueType, StateType >
Choice(Choice const &other)=defaultstorm::generator::Choice< ValueType, StateType >
Choice(Choice &&other)=defaultstorm::generator::Choice< ValueType, StateType >
end()storm::generator::Choice< ValueType, StateType >
end() conststorm::generator::Choice< ValueType, StateType >
getActionIndex() conststorm::generator::Choice< ValueType, StateType >
getLabels() conststorm::generator::Choice< ValueType, StateType >
getOriginData() conststorm::generator::Choice< ValueType, StateType >
getPlayerIndex() conststorm::generator::Choice< ValueType, StateType >
getRewards() conststorm::generator::Choice< ValueType, StateType >
getTotalMass() conststorm::generator::Choice< ValueType, StateType >
hasLabels() conststorm::generator::Choice< ValueType, StateType >
hasOriginData() conststorm::generator::Choice< ValueType, StateType >
hasPlayerIndex() conststorm::generator::Choice< ValueType, StateType >
isMarkovian() conststorm::generator::Choice< ValueType, StateType >
operator<<storm::generator::Choice< ValueType, StateType >friend
operator=(Choice const &other)=defaultstorm::generator::Choice< ValueType, StateType >
operator=(Choice &&other)=defaultstorm::generator::Choice< ValueType, StateType >
reserve(std::size_t const &size)storm::generator::Choice< ValueType, StateType >
sampleFromDistribution(ValueType const &quantile) conststorm::generator::Choice< ValueType, StateType >
setPlayerIndex(storm::storage::PlayerIndex const &playerIndex)storm::generator::Choice< ValueType, StateType >
size() conststorm::generator::Choice< ValueType, StateType >