Storm 1.11.1.1
A Modern Probabilistic Model Checker
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SymbolicDtmcPrctlModelChecker.cpp
Go to the documentation of this file.
2
13
14namespace storm {
15namespace modelchecker {
16template<typename ModelType>
18 // Intentionally left empty.
19}
20
21template<typename ModelType>
23 storm::logic::Formula const& formula = checkTask.getFormula();
24 return formula.isInFragment(storm::logic::prctl()
25 .setLongRunAverageRewardFormulasAllowed(false)
26 .setTimeOperatorsAllowed(true)
27 .setReachbilityTimeFormulasAllowed(true)
28 .setRewardAccumulationAllowed(true));
29}
30
31template<typename ModelType>
33 return canHandleStatic(checkTask);
34}
35
36template<typename ModelType>
39 storm::logic::UntilFormula const& pathFormula = checkTask.getFormula();
40 std::unique_ptr<CheckResult> leftResultPointer = this->check(env, pathFormula.getLeftSubformula());
41 std::unique_ptr<CheckResult> rightResultPointer = this->check(env, pathFormula.getRightSubformula());
42 SymbolicQualitativeCheckResult<DdType> const& leftResult = leftResultPointer->asSymbolicQualitativeCheckResult<DdType>();
43 SymbolicQualitativeCheckResult<DdType> const& rightResult = rightResultPointer->asSymbolicQualitativeCheckResult<DdType>();
45 env, this->getModel(), this->getModel().getTransitionMatrix(), leftResult.getTruthValuesVector(), rightResult.getTruthValuesVector(),
46 checkTask.isQualitativeSet());
47 return std::make_unique<SymbolicQuantitativeCheckResult<DdType, ValueType>>(this->getModel().getReachableStates(), numericResult);
48}
49
50template<typename ModelType>
53 storm::logic::GloballyFormula const& pathFormula = checkTask.getFormula();
54 std::unique_ptr<CheckResult> subResultPointer = this->check(env, pathFormula.getSubformula());
55 SymbolicQualitativeCheckResult<DdType> const& subResult = subResultPointer->asSymbolicQualitativeCheckResult<DdType>();
57 env, this->getModel(), this->getModel().getTransitionMatrix(), subResult.getTruthValuesVector(), checkTask.isQualitativeSet());
58 return std::make_unique<SymbolicQuantitativeCheckResult<DdType, ValueType>>(this->getModel().getReachableStates(), numericResult);
59}
60
61template<typename ModelType>
64 storm::logic::NextFormula const& pathFormula = checkTask.getFormula();
65 std::unique_ptr<CheckResult> subResultPointer = this->check(env, pathFormula.getSubformula());
66 SymbolicQualitativeCheckResult<DdType> const& subResult = subResultPointer->asSymbolicQualitativeCheckResult<DdType>();
68 env, this->getModel(), this->getModel().getTransitionMatrix(), subResult.getTruthValuesVector());
69 return std::make_unique<SymbolicQuantitativeCheckResult<DdType, ValueType>>(this->getModel().getReachableStates(), numericResult);
70}
71
72template<typename ModelType>
75 storm::logic::BoundedUntilFormula const& pathFormula = checkTask.getFormula();
76 STORM_LOG_THROW(!pathFormula.hasLowerBound() && pathFormula.hasUpperBound(), storm::exceptions::InvalidPropertyException,
77 "Formula needs to have (a single) upper time bound, and no lower bound.");
78 STORM_LOG_THROW(pathFormula.hasIntegerUpperBound(), storm::exceptions::InvalidPropertyException, "Formula needs to have discrete upper time bound.");
79 std::unique_ptr<CheckResult> leftResultPointer = this->check(env, pathFormula.getLeftSubformula());
80 std::unique_ptr<CheckResult> rightResultPointer = this->check(env, pathFormula.getRightSubformula());
81 SymbolicQualitativeCheckResult<DdType> const& leftResult = leftResultPointer->asSymbolicQualitativeCheckResult<DdType>();
82 SymbolicQualitativeCheckResult<DdType> const& rightResult = rightResultPointer->asSymbolicQualitativeCheckResult<DdType>();
84 env, this->getModel(), this->getModel().getTransitionMatrix(), leftResult.getTruthValuesVector(), rightResult.getTruthValuesVector(),
85 pathFormula.getNonStrictUpperBound<uint64_t>());
86 return std::unique_ptr<SymbolicQuantitativeCheckResult<DdType, ValueType>>(
87 new SymbolicQuantitativeCheckResult<DdType, ValueType>(this->getModel().getReachableStates(), numericResult));
88}
89
90template<typename ModelType>
93 storm::logic::CumulativeRewardFormula const& rewardPathFormula = checkTask.getFormula();
94 STORM_LOG_THROW(rewardPathFormula.hasIntegerBound(), storm::exceptions::InvalidPropertyException, "Formula needs to have a discrete time bound.");
95 auto rewardModel = storm::utility::createFilteredRewardModel(this->getModel(), checkTask);
97 env, this->getModel(), this->getModel().getTransitionMatrix(), rewardModel.get(), rewardPathFormula.getNonStrictBound<uint64_t>());
98 return std::unique_ptr<SymbolicQuantitativeCheckResult<DdType, ValueType>>(
99 new SymbolicQuantitativeCheckResult<DdType, ValueType>(this->getModel().getReachableStates(), numericResult));
100}
101
102template<typename ModelType>
105 storm::logic::InstantaneousRewardFormula const& rewardPathFormula = checkTask.getFormula();
106 STORM_LOG_THROW(rewardPathFormula.hasIntegerBound(), storm::exceptions::InvalidPropertyException, "Formula needs to have a discrete time bound.");
108 env, this->getModel(), this->getModel().getTransitionMatrix(),
109 checkTask.isRewardModelSet() ? this->getModel().getRewardModel(checkTask.getRewardModel()) : this->getModel().getRewardModel(""),
110 rewardPathFormula.getBound<uint64_t>());
111 return std::make_unique<SymbolicQuantitativeCheckResult<DdType, ValueType>>(this->getModel().getReachableStates(), numericResult);
112}
113
114template<typename ModelType>
117 storm::logic::EventuallyFormula const& eventuallyFormula = checkTask.getFormula();
118 std::unique_ptr<CheckResult> subResultPointer = this->check(env, eventuallyFormula.getSubformula());
119 SymbolicQualitativeCheckResult<DdType> const& subResult = subResultPointer->asSymbolicQualitativeCheckResult<DdType>();
120 auto rewardModel = storm::utility::createFilteredRewardModel(this->getModel(), checkTask);
122 env, this->getModel(), this->getModel().getTransitionMatrix(), rewardModel.get(), subResult.getTruthValuesVector(), checkTask.isQualitativeSet());
123 return std::make_unique<SymbolicQuantitativeCheckResult<DdType, ValueType>>(this->getModel().getReachableStates(), numericResult);
124}
125
126template<typename ModelType>
129 storm::logic::EventuallyFormula const& eventuallyFormula = checkTask.getFormula();
130 std::unique_ptr<CheckResult> subResultPointer = this->check(env, eventuallyFormula.getSubformula());
131 SymbolicQualitativeCheckResult<DdType> const& subResult = subResultPointer->asSymbolicQualitativeCheckResult<DdType>();
133 env, this->getModel(), this->getModel().getTransitionMatrix(), subResult.getTruthValuesVector(), checkTask.isQualitativeSet());
134 return std::make_unique<SymbolicQuantitativeCheckResult<DdType, ValueType>>(this->getModel().getReachableStates(), numericResult);
135}
136
139
142} // namespace modelchecker
143} // namespace storm
Formula const & getRightSubformula() const
Formula const & getLeftSubformula() const
ValueType getNonStrictUpperBound(unsigned i=0) const
bool hasIntegerUpperBound(unsigned i=0) const
bool isInFragment(FragmentSpecification const &fragment) const
Definition Formula.cpp:204
storm::expressions::Expression const & getBound() const
Formula const & getSubformula() const
SymbolicQualitativeCheckResult< Type > & asSymbolicQualitativeCheckResult()
bool isRewardModelSet() const
Retrieves whether a reward model was set.
Definition CheckTask.h:190
bool isQualitativeSet() const
Retrieves whether the computation only needs to be performed qualitatively, because the values will o...
Definition CheckTask.h:257
std::string const & getRewardModel() const
Retrieves the reward model over which to perform the checking (if set).
Definition CheckTask.h:197
FormulaType const & getFormula() const
Retrieves the formula from this task.
Definition CheckTask.h:140
virtual bool canHandle(CheckTask< storm::logic::Formula, ValueType > const &checkTask) const override
virtual std::unique_ptr< CheckResult > computeInstantaneousRewards(Environment const &env, CheckTask< storm::logic::InstantaneousRewardFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeGloballyProbabilities(Environment const &env, CheckTask< storm::logic::GloballyFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeReachabilityTimes(Environment const &env, CheckTask< storm::logic::EventuallyFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeCumulativeRewards(Environment const &env, CheckTask< storm::logic::CumulativeRewardFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeBoundedUntilProbabilities(Environment const &env, CheckTask< storm::logic::BoundedUntilFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeNextProbabilities(Environment const &env, CheckTask< storm::logic::NextFormula, ValueType > const &checkTask) override
static bool canHandleStatic(CheckTask< storm::logic::Formula, ValueType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeReachabilityRewards(Environment const &env, CheckTask< storm::logic::EventuallyFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeUntilProbabilities(Environment const &env, CheckTask< storm::logic::UntilFormula, ValueType > const &checkTask) override
static storm::dd::Add< DdType, ValueType > computeUntilProbabilities(Environment const &env, storm::models::symbolic::Model< DdType, ValueType > const &model, storm::dd::Add< DdType, ValueType > const &transitionMatrix, storm::dd::Bdd< DdType > const &phiStates, storm::dd::Bdd< DdType > const &psiStates, bool qualitative, boost::optional< storm::dd::Add< DdType, ValueType > > const &startValues=boost::none)
static storm::dd::Add< DdType, ValueType > computeCumulativeRewards(Environment const &env, storm::models::symbolic::Model< DdType, ValueType > const &model, storm::dd::Add< DdType, ValueType > const &transitionMatrix, RewardModelType const &rewardModel, uint_fast64_t stepBound)
static storm::dd::Add< DdType, ValueType > computeNextProbabilities(Environment const &env, storm::models::symbolic::Model< DdType, ValueType > const &model, storm::dd::Add< DdType, ValueType > const &transitionMatrix, storm::dd::Bdd< DdType > const &nextStates)
static storm::dd::Add< DdType, ValueType > computeBoundedUntilProbabilities(Environment const &env, storm::models::symbolic::Model< DdType, ValueType > const &model, storm::dd::Add< DdType, ValueType > const &transitionMatrix, storm::dd::Bdd< DdType > const &phiStates, storm::dd::Bdd< DdType > const &psiStates, uint_fast64_t stepBound)
static storm::dd::Add< DdType, ValueType > computeReachabilityTimes(Environment const &env, storm::models::symbolic::Model< DdType, ValueType > const &model, storm::dd::Add< DdType, ValueType > const &transitionMatrix, storm::dd::Bdd< DdType > const &targetStates, bool qualitative, boost::optional< storm::dd::Add< DdType, ValueType > > const &startValues=boost::none)
static storm::dd::Add< DdType, ValueType > computeReachabilityRewards(Environment const &env, storm::models::symbolic::Model< DdType, ValueType > const &model, storm::dd::Add< DdType, ValueType > const &transitionMatrix, RewardModelType const &rewardModel, storm::dd::Bdd< DdType > const &targetStates, bool qualitative, boost::optional< storm::dd::Add< DdType, ValueType > > const &startValues=boost::none)
static storm::dd::Add< DdType, ValueType > computeGloballyProbabilities(Environment const &env, storm::models::symbolic::Model< DdType, ValueType > const &model, storm::dd::Add< DdType, ValueType > const &transitionMatrix, storm::dd::Bdd< DdType > const &psiStates, bool qualitative)
static storm::dd::Add< DdType, ValueType > computeInstantaneousRewards(Environment const &env, storm::models::symbolic::Model< DdType, ValueType > const &model, storm::dd::Add< DdType, ValueType > const &transitionMatrix, RewardModelType const &rewardModel, uint_fast64_t stepBound)
#define STORM_LOG_THROW(cond, exception, message)
Definition macros.h:30
FragmentSpecification prctl()
FilteredRewardModel< RewardModelType > createFilteredRewardModel(RewardModelType const &baseRewardModel, storm::logic::RewardAccumulation const &acc, bool isDiscreteTimeModel)