9namespace modelchecker {
11template<
typename SparseMarkovAutomatonModelType>
14 typedef typename SparseMarkovAutomatonModelType::ValueType
ValueType;
SparseMarkovAutomatonModelType::RewardModelType RewardModelType
virtual std::unique_ptr< CheckResult > computeBoundedUntilProbabilities(Environment const &env, CheckTask< storm::logic::BoundedUntilFormula, ValueType > const &checkTask) override
static bool canHandleStatic(CheckTask< storm::logic::Formula, ValueType > const &checkTask, bool *requiresSingleInitialState=nullptr)
Returns false, if this task can certainly not be handled by this model checker (independent of the co...
virtual std::unique_ptr< CheckResult > computeUntilProbabilities(Environment const &env, CheckTask< storm::logic::UntilFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeLTLProbabilities(Environment const &env, CheckTask< storm::logic::PathFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeLongRunAverageProbabilities(Environment const &env, CheckTask< storm::logic::StateFormula, ValueType > const &checkTask) override
SparseMarkovAutomatonModelType::ValueType ValueType
virtual std::unique_ptr< CheckResult > checkMultiObjectiveFormula(Environment const &env, CheckTask< storm::logic::MultiObjectiveFormula, ValueType > const &checkTask) override
virtual bool canHandle(CheckTask< storm::logic::Formula, ValueType > const &checkTask) const override
virtual std::unique_ptr< CheckResult > computeGloballyProbabilities(Environment const &env, CheckTask< storm::logic::GloballyFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeTotalRewards(Environment const &env, CheckTask< storm::logic::TotalRewardFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeNextProbabilities(Environment const &env, CheckTask< storm::logic::NextFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeHOAPathProbabilities(Environment const &env, CheckTask< storm::logic::HOAPathFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeLongRunAverageRewards(Environment const &env, CheckTask< storm::logic::LongRunAverageRewardFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeReachabilityTimes(Environment const &env, CheckTask< storm::logic::EventuallyFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeReachabilityRewards(Environment const &env, CheckTask< storm::logic::EventuallyFormula, ValueType > const &checkTask) override