Storm
A Modern Probabilistic Model Checker
Loading...
Searching...
No Matches
ExplicitQualitativeResultMinMax.cpp
Go to the documentation of this file.
1
#include "
storm-gamebased-ar/abstraction/ExplicitQualitativeResultMinMax.h
"
2
3
namespace
storm::gbar
{
4
namespace
abstraction {
5
6
bool
ExplicitQualitativeResultMinMax::isExplicit
()
const
{
7
return
true
;
8
}
9
10
ExplicitQualitativeResult
const
&
ExplicitQualitativeResultMinMax::getProb0Min
()
const
{
11
return
getProb0
(storm::OptimizationDirection::Minimize);
12
}
13
14
ExplicitQualitativeResult
const
&
ExplicitQualitativeResultMinMax::getProb1Min
()
const
{
15
return
getProb1
(storm::OptimizationDirection::Minimize);
16
}
17
18
ExplicitQualitativeResult
const
&
ExplicitQualitativeResultMinMax::getProb0Max
()
const
{
19
return
getProb0
(storm::OptimizationDirection::Maximize);
20
}
21
22
ExplicitQualitativeResult
const
&
ExplicitQualitativeResultMinMax::getProb1Max
()
const
{
23
return
getProb1
(storm::OptimizationDirection::Maximize);
24
}
25
26
ExplicitQualitativeResult
&
ExplicitQualitativeResultMinMax::getProb0Min
() {
27
return
getProb0
(storm::OptimizationDirection::Minimize);
28
}
29
30
ExplicitQualitativeResult
&
ExplicitQualitativeResultMinMax::getProb1Min
() {
31
return
getProb1
(storm::OptimizationDirection::Minimize);
32
}
33
34
ExplicitQualitativeResult
&
ExplicitQualitativeResultMinMax::getProb0Max
() {
35
return
getProb0
(storm::OptimizationDirection::Maximize);
36
}
37
38
ExplicitQualitativeResult
&
ExplicitQualitativeResultMinMax::getProb1Max
() {
39
return
getProb1
(storm::OptimizationDirection::Maximize);
40
}
41
42
}
// namespace abstraction
43
}
// namespace storm::gbar
ExplicitQualitativeResultMinMax.h
storm::gbar::abstraction::ExplicitQualitativeResult
Definition
ExplicitQualitativeResult.h:18
storm::gbar::abstraction::ExplicitQualitativeResultMinMax::getProb0Max
ExplicitQualitativeResult const & getProb0Max() const
Definition
ExplicitQualitativeResultMinMax.cpp:18
storm::gbar::abstraction::ExplicitQualitativeResultMinMax::getProb1Min
ExplicitQualitativeResult const & getProb1Min() const
Definition
ExplicitQualitativeResultMinMax.cpp:14
storm::gbar::abstraction::ExplicitQualitativeResultMinMax::getProb1Max
ExplicitQualitativeResult const & getProb1Max() const
Definition
ExplicitQualitativeResultMinMax.cpp:22
storm::gbar::abstraction::ExplicitQualitativeResultMinMax::getProb0
virtual ExplicitQualitativeResult const & getProb0(storm::OptimizationDirection const &dir) const =0
storm::gbar::abstraction::ExplicitQualitativeResultMinMax::isExplicit
virtual bool isExplicit() const override
Definition
ExplicitQualitativeResultMinMax.cpp:6
storm::gbar::abstraction::ExplicitQualitativeResultMinMax::getProb0Min
ExplicitQualitativeResult const & getProb0Min() const
Definition
ExplicitQualitativeResultMinMax.cpp:10
storm::gbar::abstraction::ExplicitQualitativeResultMinMax::getProb1
virtual ExplicitQualitativeResult const & getProb1(storm::OptimizationDirection const &dir) const =0
storm::gbar
Definition
AbstractionInformation.cpp:13
src
storm-gamebased-ar
abstraction
ExplicitQualitativeResultMinMax.cpp
Generated by
1.9.8