13namespace modelchecker {
16template<
typename ModelType>
24 using SolutionType =
typename std::conditional<std::is_same_v<ValueType, storm::Interval>, double,
ValueType>::type;
virtual std::unique_ptr< CheckResult > computeProbabilities(Environment const &env, CheckTask< storm::logic::Formula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeCumulativeRewards(Environment const &env, CheckTask< storm::logic::CumulativeRewardFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeGloballyProbabilities(Environment const &env, CheckTask< storm::logic::GloballyFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > checkLongRunAverageOperatorFormula(Environment const &env, CheckTask< storm::logic::LongRunAverageOperatorFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > check(Environment const &env, CheckTask< storm::logic::Formula, SolutionType > const &checkTask)
Checks the provided formula.
virtual bool canHandle(CheckTask< storm::logic::Formula, SolutionType > const &checkTask) const =0
Determines whether the model checker can handle the given verification task.
virtual std::unique_ptr< CheckResult > computeLTLProbabilities(Environment const &env, CheckTask< storm::logic::PathFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > checkRewardOperatorFormula(Environment const &env, CheckTask< storm::logic::RewardOperatorFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > checkAtomicLabelFormula(Environment const &env, CheckTask< storm::logic::AtomicLabelFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > checkQuantileFormula(Environment const &env, CheckTask< storm::logic::QuantileFormula, SolutionType > const &checkTask)
std::unique_ptr< CheckResult > computeStateFormulaProbabilities(Environment const &env, CheckTask< storm::logic::Formula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > checkUnaryBooleanStateFormula(Environment const &env, CheckTask< storm::logic::UnaryBooleanStateFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > checkProbabilityOperatorFormula(Environment const &env, CheckTask< storm::logic::ProbabilityOperatorFormula, SolutionType > const &checkTask)
typename std::conditional< std::is_same_v< ValueType, storm::Interval >, double, ValueType >::type SolutionType
virtual std::unique_ptr< CheckResult > computeTimes(Environment const &env, CheckTask< storm::logic::Formula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeConditionalRewards(Environment const &env, CheckTask< storm::logic::ConditionalFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > checkGameFormula(Environment const &env, CheckTask< storm::logic::GameFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > checkTimeOperatorFormula(Environment const &env, CheckTask< storm::logic::TimeOperatorFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > checkStateFormula(Environment const &env, CheckTask< storm::logic::StateFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeReachabilityRewards(Environment const &env, CheckTask< storm::logic::EventuallyFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > checkBinaryBooleanStateFormula(Environment const &env, CheckTask< storm::logic::BinaryBooleanStateFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeLongRunAverageProbabilities(Environment const &env, CheckTask< storm::logic::StateFormula, SolutionType > const &checkTask)
virtual ~AbstractModelChecker()
virtual std::unique_ptr< CheckResult > computeUntilProbabilities(Environment const &env, CheckTask< storm::logic::UntilFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > checkLexObjectiveFormula(Environment const &env, CheckTask< storm::logic::MultiObjectiveFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeLongRunAverageRewards(Environment const &env, CheckTask< storm::logic::LongRunAverageRewardFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeHOAPathProbabilities(Environment const &env, CheckTask< storm::logic::HOAPathFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > checkMultiObjectiveFormula(Environment const &env, CheckTask< storm::logic::MultiObjectiveFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeReachabilityProbabilities(Environment const &env, CheckTask< storm::logic::EventuallyFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeConditionalProbabilities(Environment const &env, CheckTask< storm::logic::ConditionalFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > checkBooleanLiteralFormula(Environment const &env, CheckTask< storm::logic::BooleanLiteralFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeRewards(Environment const &env, CheckTask< storm::logic::Formula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeInstantaneousRewards(Environment const &env, CheckTask< storm::logic::InstantaneousRewardFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeNextProbabilities(Environment const &env, CheckTask< storm::logic::NextFormula, SolutionType > const &checkTask)
virtual std::string getClassName() const
Returns the name of the model checker class (e.g., for display in error messages).
ModelType::ValueType ValueType
virtual std::unique_ptr< CheckResult > computeReachabilityTimes(Environment const &env, CheckTask< storm::logic::EventuallyFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > checkAtomicExpressionFormula(Environment const &env, CheckTask< storm::logic::AtomicExpressionFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeTotalRewards(Environment const &env, CheckTask< storm::logic::TotalRewardFormula, SolutionType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeBoundedUntilProbabilities(Environment const &env, CheckTask< storm::logic::BoundedUntilFormula, SolutionType > const &checkTask)