40    lastRewards = zeroRewards;
 
   41    ValueType probability = generator.random();
 
   42    STORM_LOG_ASSERT(action < model.getTransitionMatrix().getRowGroupSize(currentState), 
"Action index higher than number of actions");
 
   43    uint64_t row = model.getTransitionMatrix().getRowGroupIndices()[currentState] + action;
 
   45    for (
auto const& rewModPair : model.getRewardModels()) {
 
   46        if (rewModPair.second.hasStateActionRewards()) {
 
   47            lastRewards[i] += rewModPair.second.getStateActionReward(row);
 
   51    ValueType sum = storm::utility::zero<ValueType>();
 
   52    for (
auto const& entry : model.getTransitionMatrix().getRow(row)) {
 
   53        sum += entry.getValue();
 
   54        if (sum >= probability) {
 
   55            currentState = entry.getColumn();
 
   57            for (
auto const& rewModPair : model.getRewardModels()) {
 
   58                if (rewModPair.second.hasStateRewards()) {
 
   59                    lastRewards[i] += rewModPair.second.getStateReward(currentState);