1#include "storm-config.h"
15class DoubleViEnvironment {
18 static const bool isExact =
false;
27class DoubleViRegMultEnvironment {
30 static const bool isExact =
false;
40class DoubleSoundViEnvironment {
43 static const bool isExact =
false;
53class DoubleIntervalIterationEnvironment {
56 static const bool isExact =
false;
66class DoubleOptimisticViEnvironment {
69 static const bool isExact =
false;
79class DoubleTopologicalViEnvironment {
82 static const bool isExact =
false;
92class DoublePIEnvironment {
95 static const bool isExact =
false;
106class RationalPIEnvironment {
109 static const bool isExact =
true;
116class RationalRationalSearchEnvironment {
119 static const bool isExact =
true;
127template<
typename TestType>
128class MinMaxLinearEquationSolverTest :
public ::testing::Test {
130 typedef typename TestType::ValueType
ValueType;
131 MinMaxLinearEquationSolverTest() : _environment(TestType::createEnvironment()) {}
139 return storm::utility::convertNumber<ValueType>(input);
146typedef ::testing::Types<DoubleViEnvironment, DoubleViRegMultEnvironment, DoubleSoundViEnvironment, DoubleIntervalIterationEnvironment,
147 DoubleOptimisticViEnvironment, DoubleTopologicalViEnvironment, DoublePIEnvironment, RationalPIEnvironment,
148 RationalRationalSearchEnvironment>
153TYPED_TEST(MinMaxLinearEquationSolverTest, SolveEquations) {
154 typedef typename TestFixture::ValueType
ValueType;
157 ASSERT_NO_THROW(builder.newRowGroup(0));
158 ASSERT_NO_THROW(builder.addNextValue(0, 0, this->parseNumber(
"0.9")));
161 ASSERT_NO_THROW(A = builder.build(2));
163 std::vector<ValueType> x(1);
167 auto solver = factory.create(this->env(), A);
168 solver->setHasUniqueSolution(
true);
169 solver->setHasNoEndComponents(
true);
174 ASSERT_NO_THROW(solver->solveEquations(this->env(), storm::OptimizationDirection::Minimize, x, b));
175 EXPECT_NEAR(x[0], this->
parseNumber(
"0.5"), this->precision());
177 ASSERT_NO_THROW(solver->solveEquations(this->env(), storm::OptimizationDirection::Maximize, x, b));
178 EXPECT_NEAR(x[0], this->
parseNumber(
"0.99"), this->precision());
SolverEnvironment & solver()
void setMultiplicationStyle(storm::solver::MultiplicationStyle value)
storm::RationalNumber const & getPrecision() const
void setPrecision(storm::RationalNumber value)
void setMethod(storm::solver::MinMaxMethod value, bool isSetFromDefault=false)
void setMethod(storm::solver::NativeLinearEquationSolverMethod value)
TopologicalSolverEnvironment & topological()
void setLinearEquationSolverType(storm::solver::EquationSolverType const &value, bool isSetFromDefault=false)
MinMaxSolverEnvironment & minMax()
void setForceSoundness(bool value)
void setLinearEquationSolverPrecision(boost::optional< storm::RationalNumber > const &newPrecision, boost::optional< bool > const &relativePrecision=boost::none)
NativeSolverEnvironment & native()
void setUnderlyingMinMaxMethod(storm::solver::MinMaxMethod value)
bool hasEnabledRequirement() const
A class that can be used to build a sparse matrix by adding value by value.
A class that holds a possibly non-square matrix in the compressed row storage format.
SFTBDDChecker::ValueType ValueType
NumberType parseNumber(std::string const &value)
Parse number from string.
TYPED_TEST(GraphTestAR, SymbolicProb01StochasticGameDieSmall)
TYPED_TEST_SUITE(GraphTestAR, TestingTypes,)
::testing::Types< Cudd, Sylvan > TestingTypes