Storm
A Modern Probabilistic Model Checker
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#include <GameSolver.h>
Public Member Functions | |
GameSolverFactory () | |
virtual | ~GameSolverFactory ()=default |
virtual std::unique_ptr< GameSolver< ValueType > > | create (Environment const &env, storm::storage::SparseMatrix< storm::storage::sparse::state_type > const &player1Matrix, storm::storage::SparseMatrix< ValueType > const &player2Matrix) const |
virtual std::unique_ptr< GameSolver< ValueType > > | create (Environment const &env, storm::storage::SparseMatrix< storm::storage::sparse::state_type > &&player1Matrix, storm::storage::SparseMatrix< ValueType > &&player2Matrix) const |
virtual std::unique_ptr< GameSolver< ValueType > > | create (Environment const &env, std::vector< uint64_t > const &player1Grouping, storm::storage::SparseMatrix< ValueType > const &player2Matrix) const |
virtual std::unique_ptr< GameSolver< ValueType > > | create (Environment const &env, std::vector< uint64_t > &&player1Grouping, storm::storage::SparseMatrix< ValueType > &&player2Matrix) const |
Definition at line 155 of file GameSolver.h.
storm::solver::GameSolverFactory< ValueType >::GameSolverFactory | ( | ) |
Definition at line 116 of file GameSolver.cpp.
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virtualdefault |
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Definition at line 142 of file GameSolver.cpp.
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Definition at line 136 of file GameSolver.cpp.
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Definition at line 128 of file GameSolver.cpp.
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Definition at line 121 of file GameSolver.cpp.