18 std::set<storm::expressions::Variable>
const& rowVariables,
20 std::set<storm::expressions::Variable>
const& columnVariables,
21 std::vector<std::pair<storm::expressions::Variable, storm::expressions::Variable>>
const& rowColumnMetaVariablePairs,
22 std::map<std::string, storm::expressions::Expression> labelToExpressionMap,
23 std::unordered_map<std::string, RewardModelType>
const& rewardModels)
25 rowVariables, rowExpressionAdapter, columnVariables, rowColumnMetaVariablePairs, labelToExpressionMap, rewardModels) {
34 std::set<storm::expressions::Variable>
const& columnVariables,
35 std::vector<std::pair<storm::expressions::Variable, storm::expressions::Variable>>
const& rowColumnMetaVariablePairs,
36 std::map<std::string, storm::expressions::Expression> labelToExpressionMap,
37 std::unordered_map<std::string, RewardModelType>
const& rewardModels)
39 rowVariables, rowExpressionAdapter, columnVariables, rowColumnMetaVariablePairs, labelToExpressionMap, rewardModels),
40 exitRates(exitRateVector) {
47 std::set<storm::expressions::Variable>
const& rowVariables, std::set<storm::expressions::Variable>
const& columnVariables,
48 std::vector<std::pair<storm::expressions::Variable, storm::expressions::Variable>>
const& rowColumnMetaVariablePairs,
49 std::map<std::string,
storm::dd::Bdd<Type>> labelToBddMap, std::unordered_map<std::string, RewardModelType>
const& rewardModels)
51 rowVariables, columnVariables, rowColumnMetaVariablePairs, labelToBddMap, rewardModels) {
59 std::set<storm::expressions::Variable>
const& columnVariables,
60 std::vector<std::pair<storm::expressions::Variable, storm::expressions::Variable>>
const& rowColumnMetaVariablePairs,
61 std::map<std::string,
storm::dd::Bdd<Type>> labelToBddMap, std::unordered_map<std::string, RewardModelType>
const& rewardModels)
63 rowVariables, columnVariables, rowColumnMetaVariablePairs, labelToBddMap, rewardModels),
64 exitRates(exitRateVector) {
78 for (
auto& rewardModel : this->getRewardModels()) {
79 if (rewardModel.second.hasStateActionRewards()) {
80 rewardModel.second.getStateActionRewardVector() *= getExitRateVector();
82 rewardModel.second.reduceToStateBasedRewards(this->getTransitionMatrix(), this->getRowVariables(), this->getColumnVariables(),
true);
95 std::unordered_map<std::string, NewRewardModelType> newRewardModels;
97 for (
auto const& e : this->getRewardModels()) {
98 newRewardModels.emplace(e.first, e.second.template toValueType<NewValueType>());
101 auto newLabelToBddMap = this->getLabelToBddMap();
102 newLabelToBddMap.erase(
"init");
103 newLabelToBddMap.erase(
"deadlock");
105 return std::make_shared<Ctmc<Type, NewValueType>>(this->getManagerAsSharedPointer(), this->getReachableStates(), this->getInitialStates(),
106 this->getDeadlockStates(), this->getTransitionMatrix().template toValueType<NewValueType>(),
107 this->getExitRateVector().template toValueType<NewValueType>(), this->getRowVariables(),
108 this->getColumnVariables(), this->getRowColumnMetaVariablePairs(), newLabelToBddMap, newRewardModels);