11template<storm::dd::DdType Type,
typename ValueType>
boost::optional< storm::dd::Bdd< Type > > player2Strategy
boost::optional< std::pair< ValueType, ValueType > > initialStatesRange
bool hasPlayer1Strategy() const
boost::optional< storm::dd::Bdd< Type > > player1Strategy
std::pair< ValueType, ValueType > const & getInitialStatesRange() const
bool hasPlayer2Strategy() const
SymbolicQuantitativeGameResult()=default
storm::dd::Bdd< Type > const & getPlayer2Strategy() const
storm::dd::Add< Type, ValueType > values
storm::dd::Bdd< Type > const & getPlayer1Strategy() const
bool hasInitialStatesRange() const