13 gameMethod = gameSettings.getGameSolvingMethod();
14 methodSetFromDefault = gameSettings.isGameSolvingMethodSetFromDefaultValue();
15 if (gameSettings.isMaximalIterationCountSet()) {
16 maxIterationCount = gameSettings.getMaximalIterationCount();
18 maxIterationCount = std::numeric_limits<uint_fast64_t>::max();
20 precision = storm::utility::convertNumber<storm::RationalNumber>(gameSettings.getPrecision());
21 considerRelativeTerminationCriterion =
25 "Unknown convergence criterion");