Storm
A Modern Probabilistic Model Checker
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ExplicitQualitativeGameResultMinMax.h
Go to the documentation of this file.
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#pragma once
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#include "
storm-gamebased-ar/abstraction/ExplicitQualitativeGameResult.h
"
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#include "
storm-gamebased-ar/abstraction/ExplicitQualitativeResultMinMax.h
"
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namespace
storm::gbar
{
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namespace
abstraction {
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class
ExplicitQualitativeGameResultMinMax
:
public
ExplicitQualitativeResultMinMax
{
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public
:
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ExplicitQualitativeGameResultMinMax
() =
default
;
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virtual
ExplicitQualitativeGameResult
const
&
getProb0
(
storm::OptimizationDirection
const
& dir)
const override
;
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virtual
ExplicitQualitativeGameResult
const
&
getProb1
(
storm::OptimizationDirection
const
& dir)
const override
;
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virtual
ExplicitQualitativeGameResult
&
getProb0
(
storm::OptimizationDirection
const
& dir)
override
;
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virtual
ExplicitQualitativeGameResult
&
getProb1
(
storm::OptimizationDirection
const
& dir)
override
;
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ExplicitQualitativeGameResult
prob0Min
;
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ExplicitQualitativeGameResult
prob1Min
;
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ExplicitQualitativeGameResult
prob0Max
;
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ExplicitQualitativeGameResult
prob1Max
;
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};
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}
// namespace abstraction
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}
// namespace storm::gbar
ExplicitQualitativeGameResult.h
ExplicitQualitativeResultMinMax.h
storm::gbar::abstraction::ExplicitQualitativeGameResult
Definition
ExplicitQualitativeGameResult.h:9
storm::gbar::abstraction::ExplicitQualitativeGameResultMinMax
Definition
ExplicitQualitativeGameResultMinMax.h:9
storm::gbar::abstraction::ExplicitQualitativeGameResultMinMax::getProb0
virtual ExplicitQualitativeGameResult const & getProb0(storm::OptimizationDirection const &dir) const override
Definition
ExplicitQualitativeGameResultMinMax.cpp:6
storm::gbar::abstraction::ExplicitQualitativeGameResultMinMax::prob0Min
ExplicitQualitativeGameResult prob0Min
Definition
ExplicitQualitativeGameResultMinMax.h:18
storm::gbar::abstraction::ExplicitQualitativeGameResultMinMax::getProb1
virtual ExplicitQualitativeGameResult const & getProb1(storm::OptimizationDirection const &dir) const override
Definition
ExplicitQualitativeGameResultMinMax.cpp:14
storm::gbar::abstraction::ExplicitQualitativeGameResultMinMax::prob1Min
ExplicitQualitativeGameResult prob1Min
Definition
ExplicitQualitativeGameResultMinMax.h:19
storm::gbar::abstraction::ExplicitQualitativeGameResultMinMax::prob0Max
ExplicitQualitativeGameResult prob0Max
Definition
ExplicitQualitativeGameResultMinMax.h:20
storm::gbar::abstraction::ExplicitQualitativeGameResultMinMax::prob1Max
ExplicitQualitativeGameResult prob1Max
Definition
ExplicitQualitativeGameResultMinMax.h:21
storm::gbar::abstraction::ExplicitQualitativeGameResultMinMax::ExplicitQualitativeGameResultMinMax
ExplicitQualitativeGameResultMinMax()=default
storm::gbar::abstraction::ExplicitQualitativeResultMinMax
Definition
ExplicitQualitativeResultMinMax.h:12
storm::gbar
Definition
AbstractionInformation.cpp:13
storm::solver::OptimizationDirection
OptimizationDirection
Definition
OptimizationDirection.h:8
src
storm-gamebased-ar
abstraction
ExplicitQualitativeGameResultMinMax.h
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