9class ExplicitQualitativeResult;
10class ExplicitQualitativeGameResultMinMax;
virtual ExplicitQualitativeResult & getProb0(storm::OptimizationDirection const &dir)=0
ExplicitQualitativeResultMinMax()=default
ExplicitQualitativeResult const & getProb0Max() const
virtual ExplicitQualitativeResult & getProb1(storm::OptimizationDirection const &dir)=0
ExplicitQualitativeResult const & getProb1Min() const
ExplicitQualitativeResult const & getProb1Max() const
virtual ExplicitQualitativeResult const & getProb0(storm::OptimizationDirection const &dir) const =0
virtual bool isExplicit() const override
ExplicitQualitativeResult const & getProb0Min() const
virtual ExplicitQualitativeResult const & getProb1(storm::OptimizationDirection const &dir) const =0