22namespace modelchecker {
23template<
typename SparseCtmcModelType>
29template<
typename ModelType>
41 return checkTask.
getFormula().isInFragment(fragment);
44template<
typename SparseCtmcModelType>
46 return canHandleStatic(checkTask);
49template<
typename SparseCtmcModelType>
53 std::unique_ptr<CheckResult> leftResultPointer = this->check(env, pathFormula.
getLeftSubformula());
54 std::unique_ptr<CheckResult> rightResultPointer = this->check(env, pathFormula.
getRightSubformula());
60 "Currently step-bounded or reward-bounded properties on CTMCs are not supported.");
61 double lowerBound = 0;
62 double upperBound = 0;
69 upperBound = storm::utility::infinity<double>();
79template<
typename SparseCtmcModelType>
83 std::unique_ptr<CheckResult> subResultPointer = this->check(env, pathFormula.
getSubformula());
86 env, this->getModel().getTransitionMatrix(), this->getModel().getExitRateVector(), subResult.
getTruthValuesVector());
90template<
typename SparseCtmcModelType>
94 std::unique_ptr<CheckResult> subResultPointer = this->check(env, pathFormula.
getSubformula());
96 auto probabilisticTransitions = this->getModel().computeProbabilityMatrix();
103template<
typename SparseCtmcModelType>
107 std::unique_ptr<CheckResult> leftResultPointer = this->check(env, pathFormula.
getLeftSubformula());
108 std::unique_ptr<CheckResult> rightResultPointer = this->check(env, pathFormula.
getRightSubformula());
118template<
typename SparseCtmcModelType>
123 auto probabilisticTransitions = this->getModel().computeProbabilityMatrix();
128 return this->check(env, formula)->asExplicitQualitativeCheckResult().getTruthValuesVector();
136template<
typename SparseCtmcModelType>
141 auto probabilisticTransitions = this->getModel().computeProbabilityMatrix();
146 return this->check(env, formula)->asExplicitQualitativeCheckResult().getTruthValuesVector();
153template<
typename SparseCtmcModelType>
158 "Currently step-bounded properties on CTMCs are not supported.");
162 rewardPathFormula.
getBound<
double>());
166template<
typename SparseCtmcModelType>
171 "Currently step-bounded and reward-bounded properties on CTMCs are not supported.");
179template<
typename SparseCtmcModelType>
183 std::unique_ptr<CheckResult> subResultPointer = this->check(env, eventuallyFormula.
getSubformula());
188 this->getModel().getBackwardTransitions(), this->getModel().getExitRateVector(), rewardModel.get(), subResult.
getTruthValuesVector(),
193template<
typename SparseCtmcModelType>
199 this->getModel().getBackwardTransitions(), this->getModel().getExitRateVector(), rewardModel.get(), checkTask.
isQualitativeSet());
203template<
typename SparseCtmcModelType>
207 std::unique_ptr<CheckResult> subResultPointer = this->check(env, stateFormula);
210 auto probabilisticTransitions = this->getModel().computeProbabilityMatrix();
218template<
typename SparseCtmcModelType>
222 auto probabilisticTransitions = this->getModel().computeProbabilityMatrix();
229template<
typename SparseCtmcModelType>
233 std::unique_ptr<CheckResult> subResultPointer = this->check(env, eventuallyFormula.
getSubformula());
242template<
typename SparseCtmcModelType>
247 "Currently step-bounded or reward-bounded properties on CTMCs are not supported.");
248 STORM_LOG_THROW(pathFormula.
hasUpperBound(), storm::exceptions::NotImplementedException,
"Computation needs upper limit for time bound.");
251 std::unique_ptr<CheckResult> leftResultPointer = this->check(env, pathFormula.
getLeftSubformula());
252 std::unique_ptr<CheckResult> rightResultPointer = this->check(env, pathFormula.
getRightSubformula());
259 this->getModel().getExitRateVector(), upperBound);
263template<
typename SparseCtmcModelType>
266 auto probabilisticTransitions = this->getModel().computeProbabilityMatrix();
270 std::vector<ValueType> result;
271 auto const& initialStates = this->getModel().getInitialStates();
272 uint64_t numInitStates = initialStates.getNumberOfSetBits();
273 if (numInitStates == 1) {
276 STORM_LOG_WARN(
"Multiple initial states found. A uniform distribution over initial states is assumed.");
277 ValueType initProb = storm::utility::one<ValueType>() / storm::utility::convertNumber<ValueType, uint64_t>(numInitStates);
279 return initialStates.get(stateIndex) ? initProb : storm::utility::zero<ValueType>();
287template<
typename SparseCtmcModelType>
290 auto probabilisticTransitions = this->getModel().computeProbabilityMatrix();
294 std::vector<ValueType> result;
295 auto const& initialStates = this->getModel().getInitialStates();
296 uint64_t numInitStates = initialStates.getNumberOfSetBits();
297 STORM_LOG_THROW(numInitStates > 0, storm::exceptions::InvalidOperationException,
"No initial states given. Cannot compute expected visiting times.");
298 STORM_LOG_WARN_COND(numInitStates == 1,
"Multiple initial states found. A uniform distribution over initial states is assumed.");
308#ifdef STORM_HAVE_CARL
FragmentSpecification & setRewardAccumulationAllowed(bool newValue)
FragmentSpecification & setTimeOperatorsAllowed(bool newValue)
FragmentSpecification & setCumulativeRewardFormulasAllowed(bool newValue)
FragmentSpecification & setTotalRewardFormulasAllowed(bool newValue)
FragmentSpecification & setLongRunAverageRewardFormulasAllowed(bool newValue)
FragmentSpecification & setLongRunAverageProbabilitiesAllowed(bool newValue)
FragmentSpecification & setBoundedUntilFormulasAllowed(bool newValue)
FragmentSpecification & setInstantaneousFormulasAllowed(bool newValue)
FragmentSpecification & setTimeAllowed(bool newValue)
ExplicitQualitativeCheckResult & asExplicitQualitativeCheckResult()
bool isRewardModelSet() const
Retrieves whether a reward model was set.
bool isQualitativeSet() const
Retrieves whether the computation only needs to be performed qualitatively, because the values will o...
std::string const & getRewardModel() const
Retrieves the reward model over which to perform the checking (if set).
FormulaType const & getFormula() const
Retrieves the formula from this task.
vector_type const & getTruthValuesVector() const
virtual std::unique_ptr< CheckResult > computeCumulativeRewards(Environment const &env, CheckTask< storm::logic::CumulativeRewardFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeLTLProbabilities(Environment const &env, CheckTask< storm::logic::PathFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeReachabilityTimes(Environment const &env, CheckTask< storm::logic::EventuallyFormula, ValueType > const &checkTask) override
std::unique_ptr< CheckResult > computeExpectedVisitingTimes(Environment const &env)
Computes for each state the expected number of times we visit that state.
virtual std::unique_ptr< CheckResult > computeInstantaneousRewards(Environment const &env, CheckTask< storm::logic::InstantaneousRewardFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeLongRunAverageProbabilities(Environment const &env, CheckTask< storm::logic::StateFormula, ValueType > const &checkTask) override
static bool canHandleStatic(CheckTask< storm::logic::Formula, ValueType > const &checkTask)
virtual std::unique_ptr< CheckResult > computeBoundedUntilProbabilities(Environment const &env, CheckTask< storm::logic::BoundedUntilFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeReachabilityRewards(Environment const &env, CheckTask< storm::logic::EventuallyFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeLongRunAverageRewards(Environment const &env, CheckTask< storm::logic::LongRunAverageRewardFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeNextProbabilities(Environment const &env, CheckTask< storm::logic::NextFormula, ValueType > const &checkTask) override
virtual bool canHandle(CheckTask< storm::logic::Formula, ValueType > const &checkTask) const override
SparseCtmcCslModelChecker(SparseCtmcModelType const &model)
std::unique_ptr< CheckResult > computeSteadyStateDistribution(Environment const &env)
Computes the long run average (or: steady state) distribution over all states Assumes a uniform distr...
SparseCtmcModelType::ValueType ValueType
virtual std::unique_ptr< CheckResult > computeTotalRewards(Environment const &env, CheckTask< storm::logic::TotalRewardFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeGloballyProbabilities(Environment const &env, CheckTask< storm::logic::GloballyFormula, ValueType > const &checkTask) override
std::vector< ValueType > computeAllTransientProbabilities(Environment const &env, CheckTask< storm::logic::BoundedUntilFormula, ValueType > const &checkTask)
Compute transient probabilities for all states.
virtual std::unique_ptr< CheckResult > computeUntilProbabilities(Environment const &env, CheckTask< storm::logic::UntilFormula, ValueType > const &checkTask) override
virtual std::unique_ptr< CheckResult > computeHOAPathProbabilities(Environment const &env, CheckTask< storm::logic::HOAPathFormula, ValueType > const &checkTask) override
static std::vector< ValueType > computeCumulativeRewards(Environment const &env, storm::solver::SolveGoal< ValueType > &&goal, storm::storage::SparseMatrix< ValueType > const &rateMatrix, std::vector< ValueType > const &exitRateVector, RewardModelType const &rewardModel, double timeBound)
static std::vector< ValueType > computeAllTransientProbabilities(Environment const &env, storm::storage::SparseMatrix< ValueType > const &rateMatrix, storm::storage::BitVector const &initialStates, storm::storage::BitVector const &phiStates, storm::storage::BitVector const &psiStates, std::vector< ValueType > const &exitRates, double timeBound)
static std::vector< ValueType > computeUntilProbabilities(Environment const &env, storm::solver::SolveGoal< ValueType > &&goal, storm::storage::SparseMatrix< ValueType > const &rateMatrix, storm::storage::SparseMatrix< ValueType > const &backwardTransitions, std::vector< ValueType > const &exitRateVector, storm::storage::BitVector const &phiStates, storm::storage::BitVector const &psiStates, bool qualitative)
static std::vector< ValueType > computeBoundedUntilProbabilities(Environment const &env, storm::solver::SolveGoal< ValueType > &&goal, storm::storage::SparseMatrix< ValueType > const &rateMatrix, storm::storage::SparseMatrix< ValueType > const &backwardTransitions, storm::storage::BitVector const &phiStates, storm::storage::BitVector const &psiStates, std::vector< ValueType > const &exitRates, bool qualitative, double lowerBound, double upperBound)
static std::vector< ValueType > computeTotalRewards(Environment const &env, storm::solver::SolveGoal< ValueType > &&goal, storm::storage::SparseMatrix< ValueType > const &rateMatrix, storm::storage::SparseMatrix< ValueType > const &backwardTransitions, std::vector< ValueType > const &exitRateVector, RewardModelType const &rewardModel, bool qualitative)
static std::vector< ValueType > computeReachabilityTimes(Environment const &env, storm::solver::SolveGoal< ValueType > &&goal, storm::storage::SparseMatrix< ValueType > const &rateMatrix, storm::storage::SparseMatrix< ValueType > const &backwardTransitions, std::vector< ValueType > const &exitRateVector, storm::storage::BitVector const &targetStates, bool qualitative)
static std::vector< ValueType > computeInstantaneousRewards(Environment const &env, storm::solver::SolveGoal< ValueType > &&goal, storm::storage::SparseMatrix< ValueType > const &rateMatrix, std::vector< ValueType > const &exitRateVector, RewardModelType const &rewardModel, double timeBound)
static std::vector< ValueType > computeReachabilityRewards(Environment const &env, storm::solver::SolveGoal< ValueType > &&goal, storm::storage::SparseMatrix< ValueType > const &rateMatrix, storm::storage::SparseMatrix< ValueType > const &backwardTransitions, std::vector< ValueType > const &exitRateVector, RewardModelType const &rewardModel, storm::storage::BitVector const &targetStates, bool qualitative)
static std::vector< ValueType > computeNextProbabilities(Environment const &env, storm::storage::SparseMatrix< ValueType > const &rateMatrix, std::vector< ValueType > const &exitRateVector, storm::storage::BitVector const &nextStates)
Helper class for model checking queries that depend on the long run behavior of the (nondeterministic...
std::vector< ValueType > computeLongRunAverageStateDistribution(Environment const &env)
Computes the long run average state distribution, i.e., a vector that assigns for each state s the av...
Helper class for computing for each state the expected number of times to visit that state assuming a...
std::vector< ValueType > computeExpectedVisitingTimes(Environment const &env, storm::storage::BitVector const &initialStates)
Computes for each state the expected number of times we are visiting that state assuming the given in...
static std::vector< ValueType > computeGloballyProbabilities(Environment const &env, storm::solver::SolveGoal< ValueType > &&goal, storm::storage::SparseMatrix< ValueType > const &transitionMatrix, storm::storage::SparseMatrix< ValueType > const &backwardTransitions, storm::storage::BitVector const &psiStates, bool qualitative)
std::vector< ValueType > computeLongRunAverageRewards(Environment const &env, storm::models::sparse::StandardRewardModel< ValueType > const &rewardModel)
Computes the long run average rewards, i.e., the average reward collected per time unit.
std::vector< ValueType > computeLongRunAverageProbabilities(Environment const &env, storm::storage::BitVector const &psiStates)
Computes the long run average probabilities, i.e., the fraction of the time we are in a psiState.
Helper class for LTL model checking.
std::vector< ValueType > computeLTLProbabilities(Environment const &env, storm::logic::PathFormula const &formula, CheckFormulaCallback const &formulaChecker)
Computes the LTL probabilities.
static std::map< std::string, storm::storage::BitVector > computeApSets(std::map< std::string, std::shared_ptr< storm::logic::Formula const > > const &extracted, CheckFormulaCallback const &formulaChecker)
Computes the states that are satisfying the AP.
std::vector< ValueType > computeDAProductProbabilities(Environment const &env, storm::automata::DeterministicAutomaton const &da, std::map< std::string, storm::storage::BitVector > &apSatSets)
Computes the (maximizing) probabilities for the constructed DA product.
#define STORM_LOG_WARN(message)
#define STORM_LOG_WARN_COND(cond, message)
#define STORM_LOG_THROW(cond, exception, message)
FragmentSpecification csrlstar()
void setInformationFromCheckTaskDeterministic(HelperType &helper, storm::modelchecker::CheckTask< FormulaType, typename ModelType::ValueType > const &checkTask, ModelType const &model)
Forwards relevant information stored in the given CheckTask to the given helper.
FilteredRewardModel< RewardModelType > createFilteredRewardModel(RewardModelType const &baseRewardModel, storm::logic::RewardAccumulation const &acc, bool isDiscreteTimeModel)