92 std::map<storm::expressions::Variable, storm::expressions::Expression>
getVariableUpdates(uint64_t player1Choice, uint64_t auxiliaryChoice)
const override;
97 virtual std::set<storm::expressions::Variable>
const&
getAssignedVariables(uint64_t player1Choice)
const override;
142 std::unique_ptr<MenuGame<DdType, ValueType>> buildGame();
145 std::reference_wrapper<storm::jani::Model const> model;
148 std::shared_ptr<storm::utility::solver::SmtSolverFactory> smtSolverFactory;
154 std::vector<AutomatonAbstractor<DdType, ValueType>> automata;
160 bool restrictToValidBlocks;
172 std::unique_ptr<MenuGame<DdType, ValueType>> currentGame;
175 bool refinementPerformed;
178 std::vector<storm::expressions::Expression> terminalStateExpressions;