Storm
A Modern Probabilistic Model Checker
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GameBddResult.h
Go to the documentation of this file.
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#pragma once
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#include "
storm/storage/dd/Bdd.h
"
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namespace
storm::gbar
{
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namespace
abstraction {
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template
<storm::dd::DdType DdType>
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struct
GameBddResult
{
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GameBddResult
();
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GameBddResult
(
storm::dd::Bdd<DdType>
const
& gameBdd, uint_fast64_t
numberOfPlayer2Variables
);
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storm::dd::Bdd<DdType>
bdd
;
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uint_fast64_t
numberOfPlayer2Variables
;
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};
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}
// namespace abstraction
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}
// namespace storm::gbar
Bdd.h
storm::dd::Bdd
Definition
Bdd.h:25
storm::gbar
Definition
AbstractionInformation.cpp:13
storm::gbar::abstraction::GameBddResult
Definition
GameBddResult.h:9
storm::gbar::abstraction::GameBddResult::GameBddResult
GameBddResult()
Definition
GameBddResult.cpp:8
storm::gbar::abstraction::GameBddResult::numberOfPlayer2Variables
uint_fast64_t numberOfPlayer2Variables
Definition
GameBddResult.h:14
storm::gbar::abstraction::GameBddResult::bdd
storm::dd::Bdd< DdType > bdd
Definition
GameBddResult.h:13
src
storm-gamebased-ar
abstraction
GameBddResult.h
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