Storm
A Modern Probabilistic Model Checker
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GameBddResult.cpp
Go to the documentation of this file.
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#include "
storm-gamebased-ar/abstraction/GameBddResult.h
"
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#include "
storm/storage/dd/sylvan/InternalSylvanBdd.h
"
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namespace
storm::gbar
{
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namespace
abstraction {
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template
<storm::dd::DdType DdType>
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GameBddResult<DdType>::GameBddResult
() : bdd(), numberOfPlayer2Variables(0) {
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// Intentionally left empty.
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}
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template
<storm::dd::DdType DdType>
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GameBddResult<DdType>::GameBddResult
(
storm::dd::Bdd<DdType>
const
& gameBdd, uint_fast64_t numberOfPlayer2Variables)
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: bdd(gameBdd), numberOfPlayer2Variables(numberOfPlayer2Variables) {
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// Intentionally left empty.
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}
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template
struct
GameBddResult<storm::dd::DdType::CUDD>
;
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template
struct
GameBddResult<storm::dd::DdType::Sylvan>
;
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}
// namespace abstraction
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}
// namespace storm::gbar
GameBddResult.h
InternalSylvanBdd.h
storm::dd::Bdd
Definition
Bdd.h:25
storm::gbar
Definition
AbstractionInformation.cpp:13
storm::gbar::abstraction::GameBddResult
Definition
GameBddResult.h:9
storm::gbar::abstraction::GameBddResult::GameBddResult
GameBddResult()
Definition
GameBddResult.cpp:8
src
storm-gamebased-ar
abstraction
GameBddResult.cpp
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