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A Modern Probabilistic Model Checker
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SymbolicQuantitativeGameResultMinMax.h
Go to the documentation of this file.
1
#pragma once
2
3
#include "
storm-gamebased-ar/abstraction/SymbolicQuantitativeGameResult.h
"
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5
namespace
storm::gbar
{
6
namespace
abstraction {
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8
template
<storm::dd::DdType Type,
typename
ValueType>
9
class
SymbolicQuantitativeGameResultMinMax
{
10
public
:
11
SymbolicQuantitativeGameResultMinMax
() =
default
;
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SymbolicQuantitativeGameResultMinMax
(
SymbolicQuantitativeGameResult<Type, ValueType>
const
&
min
,
14
SymbolicQuantitativeGameResult<Type, ValueType>
const
&
max
);
15
16
SymbolicQuantitativeGameResult<Type, ValueType>
min
;
17
SymbolicQuantitativeGameResult<Type, ValueType>
max
;
18
};
9
class
SymbolicQuantitativeGameResultMinMax
{
…
};
19
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}
// namespace abstraction
21
}
// namespace storm::gbar
SymbolicQuantitativeGameResult.h
storm::gbar::abstraction::SymbolicQuantitativeGameResult
Definition
SymbolicQuantitativeGameResult.h:12
storm::gbar::abstraction::SymbolicQuantitativeGameResultMinMax
Definition
SymbolicQuantitativeGameResultMinMax.h:9
storm::gbar::abstraction::SymbolicQuantitativeGameResultMinMax::SymbolicQuantitativeGameResultMinMax
SymbolicQuantitativeGameResultMinMax()=default
storm::gbar::abstraction::SymbolicQuantitativeGameResultMinMax::max
SymbolicQuantitativeGameResult< Type, ValueType > max
Definition
SymbolicQuantitativeGameResultMinMax.h:17
storm::gbar::abstraction::SymbolicQuantitativeGameResultMinMax::min
SymbolicQuantitativeGameResult< Type, ValueType > min
Definition
SymbolicQuantitativeGameResultMinMax.h:16
storm::gbar
Definition
AbstractionInformation.cpp:13
src
storm-gamebased-ar
abstraction
SymbolicQuantitativeGameResultMinMax.h
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