16 storm::solver::GameMethod
const&
getMethod()
const;
18 void setMethod(storm::solver::GameMethod value);
29 storm::solver::GameMethod gameMethod;
30 bool methodSetFromDefault;
31 uint64_t maxIterationCount;
32 storm::RationalNumber precision;
33 bool considerRelativeTerminationCriterion;
storm::solver::MultiplicationStyle const & getMultiplicationStyle() const
void setRelativeTerminationCriterion(bool value)
storm::RationalNumber const & getPrecision() const
void setMethod(storm::solver::GameMethod value)
uint64_t const & getMaximalNumberOfIterations() const
void setMaximalNumberOfIterations(uint64_t value)
bool const & isMethodSetFromDefault() const
bool const & getRelativeTerminationCriterion() const
storm::solver::GameMethod const & getMethod() const
void setMultiplicationStyle(storm::solver::MultiplicationStyle value)
void setPrecision(storm::RationalNumber value)